AoeStats
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Black Forest

504757543Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 58m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Franks · Türkiye
753
+11
🇹🇷 Bulgarians · Türkiye
694
+13
🇹🇷 Italians · Türkiye
647
+15
🇨🇱 Aztecs · Chile
612
+17
🇮🇳 Vikings · India
696
-17
🇨🇳 Persians · China
629
-14
🇦🇷 Britons · Argentina
619
-13
🇮🇳 Teutons · India
587
-12
Player eAPM Actions Feudal Castle Imperial Opening
15 901 11:40 21:37 34:10 ⛏ Fast Castle
13 785 13:17 25:04 39:32 ⛏ Fish Boom FC
12 721 11:48 20:07 33:25 ⛏ Fast Castle
11 675 14:55 21:32 41:47 ⛏ Fast Castle
11 641 12:39 24:16 34:31 ⛏ Fast Castle
10 615 12:06 26:05 36:41 ⛏ Fish Boom FC
10 590 13:57 26:34 36:53
10 609 11:08 19:42 45:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,715 21,970 14,855 4,295 71,835 74,570
20,620 21,463 18,135 4,130 64,348 80,062
24,460 22,682 13,715 2,650 63,507 78,786
20,490 16,440 14,095 2,335 53,360 71,885
14,235 19,462 16,165 2,470 52,332 56,940
25,970 11,918 10,010 3,305 51,203 69,196
21,170 13,398 8,005 3,300 45,873 64,451
20,070 11,530 10,615 2,420 44,635 59,724
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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