AoeStats
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Arena

510553779Analyzed
4v4 RM · 14h ago on Oct 1, 2026· 37m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1388
+13
🇦🇷 Poles · Argentina
1357
+14
🇹🇼 Byzantines · Taiwan
1348
+15
🇹🇷 Celts · Türkiye
1343
+15
🇺🇸 Huns · United States
1353
-16
🇨🇴 Britons · Colombia
1340
-15
🇹🇷 Magyars · Türkiye
1325
-14
🇸🇪 Koreans · Sweden
1259
-12
Player eAPM Actions Feudal Castle Imperial Opening
53 1,972 9:35 14:03 27:57 ⛏ Fast Castle
44 1,632 11:06 16:43 — ⛏ Fast Castle
37 1,394 10:30 14:34 28:04 ⛏ Fast Castle
36 1,357 10:50 14:57 30:47 ⛏ Fast Castle
33 1,245 10:09 13:17 28:58 ⛏ Fast Castle
32 1,209 10:14 14:32 32:26 ⛏ Fast Castle
27 1,019 10:28 17:16 — ⛏ Fast Castle
23 858 10:44 14:40 35:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,985 14,870 9,810 1,700 51,365 57,447
18,105 10,980 9,090 1,500 39,675 43,527
16,205 9,020 10,420 750 36,395 39,218
12,975 15,570 5,505 1,600 35,650 37,661
14,130 12,490 7,435 300 34,355 36,486
14,465 9,790 5,685 1,780 31,720 34,272
9,375 11,800 3,465 2,805 27,445 30,386
8,225 7,525 3,325 1,090 20,165 21,442
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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