Arabia
510042314Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
68m 5s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Ysuixin
355 units ordered
Magyar Huszar163
Heavy Cavalry Archer114
Elite Skirmisher27
Knight15
Cavalry Archer12
Spearman6
Monk6
Trebuchet5
Scout Cavalry4
Pikeman3
First military 12:11 — Spearman
King Marco Aurelio
651 units ordered
Halberdier268
Hussar170
Light Cavalry60
Heavy Scorpion52
Scorpion22
Boyar21
Trebuchet18
Pikeman15
Spearman12
Siege Ram6
Capped Ram5
Monk2
First military 12:54 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Ysuixin’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
King Marco Aurelio’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9