AoeStats
← Tiny7192

Fortress

509614097Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 74m 13s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Aztecs · China
812
+17
🇨🇳 Gurjaras · China
811
+17
🇦🇺 Mongols · Australia
801
+18
🇳🇱 Hindustanis · Netherlands
736
+20
🇹🇷 Ethiopians · Türkiye
863
-19
🇹🇷 Goths · Türkiye
837
-18
🇪🇸 Vietnamese · Spain
837
-18
🇺🇦 Hindustanis · Ukraine
816
-17
Player eAPM Actions Feudal Castle Imperial Opening
38 2,805 8:40 19:33 40:27 ⚔ FC into Skirms
24 1,815 8:19 12:12 29:00 ⛏ Fast Castle
21 1,587 8:30 14:18 33:52 ⛏ Fast Castle
18 1,332 7:08 14:56 26:12 ⛏ Fast Castle
18 1,310 7:29 14:02 41:10 ⛏ Fast Castle
16 1,157 7:39 11:42 33:52 ⛏ Fast Castle
15 1,124 9:51 14:10 31:12 ⛏ Fast Castle
13 958 8:10 18:19 38:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
60,320 45,555 46,960 2,960 155,795 162,080
53,215 19,260 49,505 6,250 128,230 148,890
52,445 18,597 35,055 4,045 110,142 145,938
30,415 24,805 21,860 3,670 80,750 90,861
28,350 29,740 15,410 3,515 77,015 82,039
37,355 20,829 15,070 850 74,104 86,489
20,400 23,080 20,690 3,000 67,170 102,868
32,370 20,730 9,555 1,700 64,355 71,181
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.