AoeStats
← polom.s1989

Arena

510089095Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 42m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Turks · United Kingdom
1683
+15
🇨🇳 Georgians · China
1593
+19
🇸🇪 Britons · Sweden
1548
+21
🇨🇿 Gurjaras · Czechia
1513
+22
🇨🇳 Mongols · China
1723
-22
🇨🇳 Ethiopians · China
1693
-21
🇨🇳 Magyars · China
1608
-17
🇨🇳 Romans · China
1600
-17
Player eAPM Actions Feudal Castle Imperial Opening
68 2,857 10:07 13:43 27:46 ⛏ Fast Castle
50 2,114 8:16 13:38 28:45 ⛏ Fast Castle
49 2,048 10:13 14:09 23:46 ⛏ Fast Castle
47 1,964 10:18 14:00 29:02 ⛏ Fast Castle
42 1,773 9:43 15:19 39:21 ⛏ Fast Castle
41 1,721 10:38 14:39 27:56 ⛏ Fast Castle
35 1,493 10:10 14:19 22:55 ◆ FC into Fast Imp
19 818 11:10 14:44 28:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,280 16,915 22,245 3,050 66,490 72,345
33,640 16,385 9,935 1,650 61,610 69,855
26,240 12,915 12,015 5,900 57,070 63,017
17,760 20,705 10,460 3,555 52,480 57,747
18,705 19,425 9,630 980 48,740 51,756
18,765 15,960 10,255 3,100 48,080 57,809
15,960 15,560 10,875 2,625 45,020 48,943
8,950 4,829 1,505 1,070 16,354 16,987
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.