AoeStats
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Fortress

509859799Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 28m 32s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Bulgarians · Türkiye
1856
+6
🇧🇪 Teutons · Belgium
1759
+9
🇨🇳 Burgundians · China
1729
+10
🇹🇷 Berbers · Türkiye
1715
+10
🇹🇷 Tatars · Türkiye
1654
-11
🇦🇺 Mongols · Australia
1613
-9
🇫🇷 Muisca · France
1570
-8
🇨🇿 Portuguese · Czechia
1535
-7
Player eAPM Actions Feudal Castle Imperial Opening
52 1,482 7:08 10:45 — ⛏ Fast Castle
39 1,107 8:26 12:01 25:00 ⛏ Fast Castle
34 959 8:20 12:10 23:31 ⛏ Fast Castle
34 974 6:53 10:55 24:54 ⛏ Fast Castle
33 942 6:54 10:58 24:57 ⛏ Fast Castle
27 775 6:40 10:17 23:01 ⛏ Fast Castle
25 726 6:52 11:49 24:26 ⛏ Fast Castle
20 562 8:20 13:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,335 11,545 6,345 1,700 37,925 40,050
17,920 9,190 4,440 1,050 32,600 33,474
13,265 8,745 5,430 330 27,770 30,812
13,425 8,405 3,945 340 26,115 31,033
14,825 6,460 2,680 950 24,915 33,746
9,440 7,663 1,950 400 19,453 23,527
8,075 6,520 810 790 16,195 20,880
7,925 5,085 1,165 960 15,135 19,214
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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