Arena
508292219Analyzed1v1 RM
·
10d ago on Sep 21, 2026·
52m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
chusmanu1991's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 227,912 analysed 1v1 players on Arena.
Karl der Otter
C
Feudal Age
10:57
vs 10:54
btm 48%
Castle Age
17:15
vs 16:19
btm 39%
Imperial Age
34:03
vs 32:19
btm 36%
eAPM
17
vs 27
btm 19%
First military
17:29
vs 17:05
btm 46%
▼
Low eAPM (17) — busier hands win idle time back
▲
Town centers almost never idle — 13s across the first 17:15
chusmanu1991
D
Feudal Age
12:05
vs 10:54
btm 15%
Castle Age
21:01
vs 16:19
btm 15%
Imperial Age
34:14
vs 32:19
btm 34%
eAPM
19
vs 27
btm 25%
First military
20:54
vs 17:05
btm 21%
▼
Slow Feudal Age at 12:05 — slower than 85% of analysed players on Arena
▼
Slow Castle Age at 21:01 — slower than 85% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:41 of the first 21:01 — keep villagers queued