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Arena

505432097Analyzed
4v4 RM · 24d ago on Sep 9, 2026· 52m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Teutons · Taiwan
1023
+14
🇹🇼 Wu · Taiwan
1020
+14
🇹🇼 Persians · Taiwan
1008
+14
962
+49
🇩🇪 Georgians · Germany
1007
-16
🇸🇪 Inca · Sweden
1006
-16
🇺🇸 Spanish · United States
971
-41
🇳🇴 Aztecs · Norway
910
-12
Player eAPM Actions Feudal Castle Imperial Opening
36 1,904 11:26 15:26 33:52 ⛏ Fast Castle
27 1,449 9:48 18:31 33:04 ⛏ Fast Castle
27 1,415 11:08 15:33 29:41 ⛏ Fast Castle
27 1,435 12:54 18:23 31:51 ⛏ Fast Castle
24 1,241 9:35 23:27 45:14 ⚔ Towers FC
23 1,205 9:54 15:33 34:41 ⛏ Fast Castle
18 975 11:44 20:40 33:16 ⛏ Fast Castle
17 909 11:55 16:49 33:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,140 15,655 18,385 4,850 71,030 94,235
29,510 18,495 10,990 3,550 62,545 71,106
22,200 16,895 11,610 2,305 53,010 82,500
21,600 12,010 14,935 2,250 50,795 68,386
18,645 13,280 14,770 1,600 48,295 63,487
22,830 14,111 5,855 2,800 45,596 62,324
18,350 19,395 4,145 1,600 43,490 52,118
11,210 9,901 2,320 3,475 26,906 27,359
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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