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Black Forest

510505527Analyzed
4v4 RM · 12h ago on Oct 1, 2026· 43m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Spanish · Hong Kong SAR China
1444
+14
🇻🇳 Teutons · Vietnam
1428
+14
🇨🇳 Malians · China
1421
+15
🇹🇼 Mapuche · Taiwan
1382
+16
🇨🇳 Japanese · China
1496
-18
🇪🇪 Huns · Estonia
1363
-14
🇹🇷 Shu · Türkiye
1363
-14
🇯🇵 Saracens · Japan
1343
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 2,232 10:21 14:18 28:33 ⛏ Fast Castle
43 1,866 11:23 15:01 27:33 ⛏ Fish Boom FC
41 1,791 12:36 16:36 29:14 ⛏ Fish Boom FC
38 1,651 13:14 17:18 28:56 ⛏ Fish Boom FC
35 1,520 10:47 18:41 37:03 ⛏ Fish Boom FC
32 1,387 11:46 16:23 29:11 ⛏ Fish Boom FC
28 1,209 12:48 17:30 28:19 ⛏ Fish Boom FC
27 1,182 11:53 18:00 24:06 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
20,730 31,375 17,530 900 70,535 76,264
26,655 28,558 12,395 1,625 69,233 76,029
29,090 14,900 20,740 3,800 68,530 75,927
31,055 14,290 16,125 1,740 63,210 70,328
25,015 19,266 10,350 1,605 56,236 74,433
14,590 22,424 8,060 1,570 46,644 51,589
13,480 15,058 3,510 1,825 33,873 36,547
10,160 9,601 9,800 135 29,696 30,745
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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