AoeStats
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Arena

510750186Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 37m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
858
+17
🇮🇳 Khmer · India
846
+17
🇨🇳 Teutons · China
818
+19
🇹🇷 Mongols · Türkiye
818
+19
🇮🇳 Turks · India
943
-21
🇨🇱 Spanish · Chile
928
-20
🇨🇳 Poles · China
876
-18
🇦🇺 Byzantines · Australia
760
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,542 11:43 16:21 22:06 ◆ FC into Fast Imp
33 1,259 12:58 16:40 32:38 ⛏ Fast Castle
32 1,203 11:11 15:56 — ⛏ Fast Castle
27 1,038 17:35 21:41 36:00 ⛏ Fast Castle
22 845 11:39 18:03 25:45 ◆ FC into Fast Imp
15 553 11:11 19:41 — ⛏ Fast Castle
14 542 10:41 20:24 32:51 ⛏ Fast Castle
11 418 12:41 16:17 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,820 12,020 3,145 1,000 37,985 41,823
13,000 11,000 9,200 200 33,400 35,823
16,135 7,770 6,040 2,350 32,295 34,189
14,410 8,390 6,795 2,150 31,745 35,328
11,345 11,225 4,660 2,250 29,480 35,658
9,460 7,590 2,850 880 20,780 23,037
7,770 5,390 3,640 310 17,110 20,561
4,435 3,370 335 850 8,990 10,825
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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