AoeStats
← seanliang22

Oasis

509207096Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 64m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
831
+16
🇲🇽 Mongols · Mexico
690
+21
🇮🇳 Persians · India
661
+23
🇨🇿 Teutons · Czechia
657
+22
🇧🇪 Sicilians · Belgium
843
-58
🇰🇿 Britons · Kazakhstan
813
-21
🇫🇷 Franks · France
810
-21
🇹🇷 Bulgarians · Türkiye
775
-19
Player eAPM Actions Feudal Castle Imperial Opening
24 1,535 9:38 16:17 35:57 ⛏ Fast Castle
24 1,534 9:54 17:24 36:32 ⛏ Fast Castle
20 1,301 9:42 16:19 28:18 ⛏ Fast Castle
17 1,090 14:14 25:48 36:03 ⛏ Fast Castle
13 809 14:41 26:37 39:04 ⛏ Fast Castle
13 814 11:02 23:10 35:29 ⛏ Fast Castle
11 702 12:45 22:26 44:24 ⛏ Fast Castle
8 528 18:39 28:56 40:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,710 22,825 20,845 4,435 78,815 108,648
33,020 18,833 22,325 2,215 76,393 106,222
30,520 15,120 26,190 3,495 75,325 82,333
30,205 23,770 15,660 3,510 73,145 86,477
19,665 20,060 15,975 3,495 59,195 82,150
17,205 19,705 14,375 6,200 57,485 92,906
19,185 18,890 10,435 1,940 50,450 55,744
25,595 10,400 12,660 310 48,965 56,296
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.