AoeStats
← Yamza

Oasis

507547556Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 86m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Chinese · Russia
684
+18
🇦🇷 Georgians · Argentina
654
+19
🇦🇷 Spanish · Argentina
652
+19
🇮🇹 Italians · Italy
651
+19
🇨🇳 Franks · China
782
-22
🇺🇸 Chinese · United States
761
-20
🇫🇷 Sicilians · France
733
-19
🇫🇷 Franks · France
596
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 2,382 16:06 22:05 67:31 ⛏ Fast Castle
26 2,259 9:20 22:18 36:23 ⛏ Fast Castle
19 1,606 12:50 21:06 36:30 ⛏ Fast Castle
17 1,477 13:16 24:42 42:13 ⚔ Archer Rush
13 1,116 11:26 18:19 29:41 ⛏ Fast Castle
12 1,000 17:18 25:23 49:47 ⚔ Scout Rush
10 902 18:08 24:52 43:07
10 888 10:10 23:13 56:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
60,305 23,290 26,880 5,385 115,860 120,437
42,130 18,160 46,615 2,800 109,705 134,132
30,720 48,028 25,355 2,900 107,003 133,124
33,785 44,010 20,160 3,550 101,505 139,157
23,580 35,015 27,610 4,635 90,840 107,237
34,125 8,880 16,520 2,495 62,020 68,214
15,800 11,451 11,500 2,325 41,076 47,128
9,950 10,586 4,660 2,665 27,861 29,774
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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