AoeStats
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Black Forest

510020390Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 79m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Celts · India
1081
+13
🇨🇳 Jurchens · China
1028
+15
🇨🇦 Mongols · Canada
1015
+16
🇮🇳 Bohemians · India
980
+17
🇵🇪 Saracens · Peru
1190
-22
🇵🇪 Britons · Peru
992
-15
🇵🇪 Spanish · Peru
980
-14
🇵🇪 Persians · Peru
885
-10
Player eAPM Actions Feudal Castle Imperial Opening
52 4,152 13:20 20:18 34:24 ⛏ Fish Boom FC
48 3,832 12:55 18:03 29:05 ⛏ Fish Boom FC
39 3,080 13:12 17:29 30:41 ⛏ Fish Boom FC
31 2,512 11:09 17:31 34:34 ⛏ Fast Castle
27 2,198 12:14 18:37 38:22 ⛏ Fast Castle
26 2,061 11:57 18:27 30:51 ⛏ Fast Castle
21 1,650 11:10 15:22 38:33 ⛏ Fast Castle
21 1,701 12:24 18:38 34:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
96,335 57,796 45,545 3,820 203,496 219,815
54,090 75,260 37,160 2,025 168,535 191,037
55,235 47,345 54,010 3,750 160,340 194,822
35,300 53,405 43,645 3,700 136,050 151,988
55,720 38,811 23,485 3,675 121,691 141,173
43,490 34,610 38,380 5,080 121,560 123,716
47,140 47,161 15,035 4,825 114,161 120,841
60,080 29,550 20,380 1,620 111,630 131,720
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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