AoeStats
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Arena

503901111Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 36m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
970
+13
🇯🇵 Khmer · Japan
942
+14
🇧🇷 Magyars · Brazil
936
+15
🇺🇸 Cumans · United States
910
+16
🇩🇪 Malians · Germany
938
-16
🇧🇪 Koreans · Belgium
924
-15
🇻🇪 Goths · Venezuela
899
-14
🇺🇸 Celts · United States
872
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 1,507 10:25 22:32 — ⚔ Archer Rush
34 1,238 9:27 21:21 — ⛏ Fast Castle
25 891 11:33 17:30 34:05 ⛏ Fast Castle
25 912 9:40 16:23 29:38 ⛏ Fast Castle
25 900 13:23 17:48 — ⛏ Fast Castle
17 598 10:38 18:53 34:25 ⛏ Fast Castle
14 518 12:02 19:11 32:16 ⛏ Fast Castle
9 338 11:34 29:00 — ⚔ Skirms into Archers

Resources

Player Food Wood Gold Stone Spent Collected
14,985 13,195 5,855 1,700 35,735 44,339
10,830 15,145 7,795 1,095 34,865 38,126
13,295 8,465 3,230 2,805 27,795 30,683
9,870 8,405 3,110 1,600 22,985 25,186
8,865 6,435 2,875 1,330 19,505 22,257
9,390 6,185 1,740 1,400 18,715 24,150
8,480 6,044 2,035 1,625 18,184 19,430
5,365 4,900 895 745 11,905 13,721
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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