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Arena

508436996Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 69m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Teutons · Taiwan
1755
+18
🇦🇷 Malay · Argentina
1647
+22
1617
+23
🇹🇼 Berbers · Taiwan
1584
+24
🇨🇿 Inca · Czechia
1826
-23
🇺🇦 Mongols · Ukraine
1820
-23
🇹🇼 Vikings · Taiwan
1747
-21
🇹🇼 Tupi · Taiwan
1740
-20
Player eAPM Actions Feudal Castle Imperial Opening
53 3,663 11:03 15:00 27:55 ⛏ Fast Castle
52 3,584 7:15 16:04 41:08 ⛏ Fast Castle
46 3,191 9:54 14:04 27:06 ⛏ Fast Castle
45 3,088 9:45 13:41 27:45 ⛏ Fast Castle
40 2,732 10:35 14:28 25:51 ⛏ Fast Castle
38 2,610 10:36 14:24 27:22 ⛏ Fast Castle
36 2,484 10:38 14:27 28:29 ⛏ Fast Castle
33 2,306 10:09 14:00 33:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
81,455 55,200 37,220 5,720 179,595 181,607
91,930 43,745 30,690 5,655 172,020 177,505
63,370 34,555 45,950 9,270 153,145 162,507
54,340 55,590 25,185 5,455 140,570 147,444
70,200 47,895 14,545 2,230 134,870 140,042
42,670 45,951 35,500 5,615 129,736 136,317
44,965 57,961 16,710 1,800 121,436 129,490
44,660 42,075 14,960 2,625 104,320 116,542
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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