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MegaRandom

508259044Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 54m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1658
+13
🇭🇰 Bohemians · Hong Kong SAR China
1582
+16
🇹🇼 Saracens · Taiwan
1570
+16
🇹🇼 Burmese · Taiwan
1566
+17
1726
-22
🇯🇵 Georgians · Japan
1596
-16
🇲🇽 Byzantines · Mexico
1555
-14
🇻🇳 Ethiopians · Vietnam
1444
-10
Player eAPM Actions Feudal Castle Imperial Opening
59 3,259 11:44 16:03 36:40 ⛏ Fast Castle
58 3,210 8:55 22:21 38:36 ⚔ Archer Rush
56 3,077 8:56 25:13 43:15 ⚔ Scout Rush
51 2,781 8:55 21:37 39:20 ⚔ Scout Rush
48 2,615 11:07 14:14 37:40 ⛏ Fast Castle
40 2,192 9:09 22:45 48:29 ⚔ Scout Rush
40 2,210 9:09 25:23 41:58 ⚔ Archer Rush
23 1,252 9:58 23:35 45:16 ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,880 16,885 18,560 2,410 69,735 80,334
30,895 15,514 13,900 3,130 63,439 65,219
32,015 16,045 11,560 1,800 61,420 73,012
14,850 22,213 15,075 400 52,538 70,526
21,735 18,691 7,670 2,855 50,951 55,982
17,510 19,355 8,925 2,025 47,815 49,934
11,665 16,833 11,615 1,700 41,813 49,943
16,425 10,000 6,760 1,200 34,385 36,650
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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