MegaRandom
508245974Analyzed4v4 RM
·
10d ago on Sep 21, 2026·
32m 23s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
我現在強的(可怕)
B
Feudal Age
10:03
vs 11:14
top 21%
Castle Age
26:53
vs 20:18
btm 8%
Imperial Age
—
vs 37:21
btm 0%
eAPM
54
vs 28
top 8%
First military
10:46
vs 14:32
top 17%
▲
Fast Feudal Age at 10:03 — faster than 79% of analysed players on MegaRandom
▼
Slow Castle Age at 26:53 — slower than 92% of analysed players on MegaRandom
▲
High eAPM (54) — top quarter of analysed players
▼
Loom after the Feudal click (12:42) — usually safest before it
▲
Early military at 10:46 (Scout Cavalry) — earlier than 83% of analysed players on MegaRandom
▼
Town centers idle 5:20 of the first 26:53 — keep villagers queued
白毛
A
Feudal Age
9:16
vs 11:14
top 8%
Castle Age
22:31
vs 20:18
btm 30%
Imperial Age
—
vs 37:21
btm 0%
eAPM
56
vs 28
top 7%
First military
10:27
vs 14:32
top 14%
▲
Fast Feudal Age at 9:16 — faster than 92% of analysed players on MegaRandom
▲
High eAPM (56) — top quarter of analysed players
▲
Early military at 10:27 (Archer) — earlier than 86% of analysed players on MegaRandom
▲
Town centers almost never idle — 0s across the first 22:31
少操无用心 多操爱的人
B
Feudal Age
10:37
vs 11:14
top 34%
Castle Age
24:52
vs 20:18
btm 15%
Imperial Age
—
vs 37:21
btm 0%
eAPM
56
vs 28
top 7%
First military
12:29
vs 14:32
top 34%
▼
Slow Castle Age at 24:52 — slower than 85% of analysed players on MegaRandom
▲
High eAPM (56) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 24:52
機會同學
S
Feudal Age
10:47
vs 11:14
top 38%
Castle Age
15:20
vs 20:18
top 8%
Imperial Age
—
vs 37:21
btm 0%
eAPM
45
vs 28
top 17%
First military
17:09
vs 14:32
btm 34%
▲
Fast Castle Age at 15:20 — faster than 92% of analysed players on MegaRandom
▲
High eAPM (45) — top quarter of analysed players
▲
Town centers almost never idle — 21s across the first 15:20
羅鈸棒
B
Feudal Age
10:00
vs 11:14
top 20%
Castle Age
26:45
vs 20:18
btm 8%
Imperial Age
—
vs 37:21
btm 0%
eAPM
50
vs 28
top 12%
First military
10:45
vs 14:32
top 17%
▲
Fast Feudal Age at 10:00 — faster than 80% of analysed players on MegaRandom
▼
Slow Castle Age at 26:45 — slower than 92% of analysed players on MegaRandom
▲
High eAPM (50) — top quarter of analysed players
▲
Early military at 10:45 (Scout Cavalry) — earlier than 83% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 26:44
Sean
A
Feudal Age
9:42
vs 11:14
top 15%
Castle Age
23:58
vs 20:18
btm 20%
Imperial Age
—
vs 37:21
btm 0%
eAPM
43
vs 28
top 20%
First military
10:45
vs 14:32
top 17%
▲
Fast Feudal Age at 9:42 — faster than 85% of analysed players on MegaRandom
▼
Slow Castle Age at 23:58 — slower than 80% of analysed players on MegaRandom
▲
High eAPM (43) — top quarter of analysed players
▼
Loom after the Feudal click (7:33) — usually safest before it
▲
Early military at 10:45 (Archer) — earlier than 83% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 23:58
默默默默默
A
Feudal Age
9:57
vs 11:14
top 19%
Castle Age
22:08
vs 20:18
btm 34%
Imperial Age
—
vs 37:21
btm 0%
eAPM
57
vs 28
top 6%
First military
10:59
vs 14:32
top 19%
▲
Fast Feudal Age at 9:57 — faster than 81% of analysed players on MegaRandom
▲
High eAPM (57) — top quarter of analysed players
▲
Early military at 10:59 (Archer) — earlier than 81% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 22:08
恆浪蕩
A
Feudal Age
10:00
vs 11:14
top 20%
Castle Age
23:55
vs 20:18
btm 20%
Imperial Age
—
vs 37:21
btm 0%
eAPM
50
vs 28
top 12%
First military
10:55
vs 14:32
top 19%
▲
Fast Feudal Age at 10:00 — faster than 80% of analysed players on MegaRandom
▼
Slow Castle Age at 23:55 — slower than 80% of analysed players on MegaRandom
▲
High eAPM (50) — top quarter of analysed players
▲
Early military at 10:55 (Archer) — earlier than 81% of analysed players on MegaRandom
▲
Town centers almost never idle — 4s across the first 23:55