AoeStats
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Arena

507516366Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 44m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Maya · Türkiye
1806
+9
🇸🇰 Cumans · Slovakia
1742
+12
🇨🇿 Italians · Czechia
1715
+13
🇹🇷 Persians · Türkiye
1663
+15
1709
-15
🇦🇷 Khmer · Argentina
1660
-13
🇹🇼 Lithuanians · Taiwan
1639
-12
🇳🇱 Hindustanis · Netherlands
1567
-9
Player eAPM Actions Feudal Castle Imperial Opening
86 3,827 8:53 18:48 30:52 ⛏ Fast Castle
49 2,166 11:14 15:02 26:27 ⛏ Fast Castle
48 2,140 10:17 14:26 28:30 ⛏ Fast Castle
46 2,032 10:10 15:01 26:28 ⛏ Fast Castle
39 1,736 10:55 13:39 27:44 ⛏ Fast Castle
38 1,682 10:26 14:05 26:21 ⛏ Fast Castle
35 1,534 11:08 14:51 26:16 ⛏ Fast Castle
22 981 11:19 15:01 26:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,310 17,545 18,635 1,530 71,020 76,288
28,655 13,910 22,945 860 66,370 68,917
30,800 17,210 14,660 3,080 65,750 69,138
14,630 24,220 16,245 4,200 59,295 66,942
23,850 15,290 7,365 2,720 49,225 56,772
20,365 19,690 6,000 950 47,005 63,680
12,395 17,425 13,120 2,700 45,640 49,642
15,755 14,363 3,650 2,345 36,113 37,934
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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