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African Clearing

506022648Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 35m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
1622
+11
🇭🇰 Vikings · Hong Kong SAR China
1616
+11
🇹🇼 Burgundians · Taiwan
1587
+12
🇹🇼 Hindustanis · Taiwan
1579
+12
🇲🇽 Muisca · Mexico
1597
-16
🇨🇳 Persians · China
1519
-12
🇨🇴 Malians · Colombia
1441
-9
🇧🇷 Chinese · Brazil
1441
-9
Player eAPM Actions Feudal Castle Imperial Opening
57 2,010 12:16 22:51 — ⚔ Scout Rush
45 1,585 11:43 24:59 — ⚔ Archer Rush
42 1,461 13:21 18:29 — ⛏ Fast Castle
37 1,303 13:52 17:34 32:48 ⛏ Fast Castle
35 1,237 13:07 17:08 — ⛏ Fast Castle
34 1,183 11:42 25:08 — ⚔ Scout Rush
20 713 14:48 19:04 — ⛏ Fast Castle
18 625 13:50 18:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,355 8,560 3,410 400 25,725 26,287
12,305 7,110 4,420 450 24,285 24,974
8,775 10,619 3,630 1,225 24,249 26,645
7,525 8,686 3,590 950 20,751 20,995
8,900 7,415 2,260 1,640 20,215 22,312
9,000 5,938 1,745 1,900 18,583 22,269
7,930 4,700 1,880 300 14,810 15,023
4,250 2,730 2,650 750 10,380 11,388
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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