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Black Forest

504456079Analyzed
4v4 RM · 25d ago on Sep 5, 2026· 37m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bohemians · Taiwan
1606
+11
🇹🇼 Burmese · Taiwan
1556
+13
🇹🇼 Ethiopians · Taiwan
1545
+14
🇦🇷 Spanish · Argentina
1526
+14
🇨🇳 Persians · China
1548
-15
1490
-13
🇩🇪 Bohemians · Germany
1479
-12
🇮🇹 Saracens · Italy
1455
-12
Player eAPM Actions Feudal Castle Imperial Opening
49 1,860 12:35 16:25 36:37 ⛏ Fast Castle
48 1,797 13:57 22:23 — ⚔ Archer Rush
44 1,654 11:14 15:46 31:44 ⛏ Fast Castle
43 1,613 8:52 17:41 33:18 ⚔ Scout Rush
43 1,641 10:21 24:10 — ⚔ Archer Rush
37 1,392 9:57 14:25 30:46 ⛏ Fast Castle
33 1,261 11:39 20:44 31:15 ⚔ Archer Rush
33 1,244 11:18 14:58 28:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,620 20,475 6,725 3,050 51,870 60,107
22,100 10,880 8,085 4,850 45,915 48,514
15,850 10,425 4,905 2,750 33,930 34,799
16,115 9,569 4,455 1,900 32,039 36,144
14,920 10,733 3,740 2,350 31,743 38,256
8,625 9,183 4,045 845 22,698 23,669
8,500 9,231 3,150 965 21,846 23,666
7,525 7,911 6,085 0 21,521 23,293
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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