Arabia
510330817Analyzed1v1 RM
·
15h ago on Sep 30, 2026·
89m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
michaelhuss72's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
nynyny
D
Feudal Age
11:48
vs 9:49
btm 10%
Castle Age
34:52
vs 21:49
btm 1%
Imperial Age
63:16
vs 38:59
btm 0%
eAPM
25
vs 38
btm 22%
First military
14:07
vs 10:33
btm 18%
▼
Slow Feudal Age at 11:48 — slower than 90% of analysed players on Arabia
▼
Slow Castle Age at 34:52 — slower than 99% of analysed players on Arabia
▼
Slow Imperial Age at 63:16 — slower than 100% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
Town centers idle 12:32 of the first 34:52 — keep villagers queued
michaelhuss72
D
Feudal Age
14:09
vs 9:49
btm 2%
Castle Age
31:30
vs 21:49
btm 1%
Imperial Age
52:44
vs 38:59
btm 2%
eAPM
23
vs 38
btm 17%
First military
14:18
vs 10:33
btm 18%
▼
Slow Feudal Age at 14:09 — slower than 98% of analysed players on Arabia
▼
Slow Castle Age at 31:30 — slower than 99% of analysed players on Arabia
▼
Slow Imperial Age at 52:44 — slower than 98% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▼
Loom after the Feudal click (21:41) — usually safest before it
▼
Town centers idle 14:35 of the first 31:30 — keep villagers queued