Arabia
509642116Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
45m 26s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ronaldo_nazario
86 units ordered
Light Cavalry25
Elite Skirmisher23
Hussite Wagon14
Skirmisher11
Scout Cavalry6
Hand Cannoneer3
Bombard Cannon2
Knight1
Archer1
First military 11:53 — Scout Cavalry
saitama G R I N C H
132 units ordered
Long Swordsman33
Two-Handed Swordsman33
Spearman24
Skirmisher15
Elite Skirmisher13
Trebuchet5
Mangonel4
Battering Ram4
Monk1
First military 10:58 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
ronaldo_nazario’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+60
Mangonel
+52
Eagle Scout
+3
saitama G R I N C H’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3