Four Lakes
508191075Analyzed1v1 RM
·
9d ago on Sep 21, 2026·
37m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Alex's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
flynorc
A
Feudal Age
9:49
vs 10:51
top 18%
Castle Age
20:29
vs 20:09
btm 46%
Imperial Age
32:02
vs 36:23
top 16%
eAPM
35
vs 32
top 42%
First military
10:10
vs 12:45
top 15%
▲
Fast Feudal Age at 9:49 — faster than 82% of analysed players on Four Lakes
▲
Fast Imperial Age at 32:02 — faster than 84% of analysed players on Four Lakes
▲
Early military at 10:10 (Fire Galley) — earlier than 85% of analysed players on Four Lakes
▲
Town centers almost never idle — 7s across the first 20:29
Alex
C
Feudal Age
11:42
vs 10:51
btm 27%
Castle Age
25:01
vs 20:09
btm 10%
Imperial Age
35:30
vs 36:23
top 43%
eAPM
49
vs 32
top 20%
First military
11:48
vs 12:45
top 38%
▼
Slow Castle Age at 25:01 — slower than 90% of analysed players on Four Lakes
▲
High eAPM (49) — top quarter of analysed players