AoeStats
← Mukava2

Arena

507694180Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 47m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Bengalis · India
737
+16
🇺🇸 Franks · United States
717
+16
🇺🇸 Celts · United States
676
+18
🇺🇸 Khmer · United States
664
+19
🇦🇹 Persians · Austria
764
-19
🇪🇸 Byzantines · Spain
720
-41
🇹🇼 Mongols · Taiwan
714
-17
🇪🇸 Italians · Spain
702
-16
Player eAPM Actions Feudal Castle Imperial Opening
21 976 12:13 22:23 38:21
20 942 13:36 20:43 31:02 ⚔ Archer Rush
15 720 11:43 17:35 32:21 ⛏ Fast Castle
13 609 11:45 19:53 44:12 ⛏ Fast Castle
11 543 10:45 18:14 32:12 ⛏ Fast Castle
11 502 10:39 17:35 34:02 ⛏ Fast Castle
9 407 10:15 16:15 — ⛏ Fast Castle
5 217 15:08 23:37 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,570 22,960 16,885 4,200 58,615 70,629
21,375 9,745 8,635 3,275 43,030 54,560
15,815 9,265 7,790 2,250 35,120 39,094
16,095 6,755 8,250 2,900 34,000 37,412
12,060 9,520 4,755 2,410 28,745 34,110
10,450 7,810 5,710 1,630 25,600 32,108
4,845 3,050 1,525 0 9,420 16,011
3,550 1,935 200 750 6,435 7,261
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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