Arabia
508306957Analyzed4v4 RM
·
9d ago on Sep 21, 2026·
35m 8s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,576 analysed team-game players on Arabia.
KumaraGD
A
Feudal Age
9:07
vs 10:19
top 12%
Castle Age
23:59
vs 22:29
btm 32%
Imperial Age
—
vs 39:59
btm 0%
eAPM
45
vs 31
top 23%
First military
10:04
vs 11:40
top 19%
▲
Fast Feudal Age at 9:07 — faster than 88% of analysed players on Arabia
▲
High eAPM (45) — top quarter of analysed players
▲
Early military at 10:04 (Archer) — earlier than 81% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 23:59
MZTK I Kazoo
A
Feudal Age
9:42
vs 10:19
top 32%
Castle Age
22:07
vs 22:29
top 45%
Imperial Age
—
vs 39:59
btm 0%
eAPM
43
vs 31
top 27%
First military
10:28
vs 11:40
top 28%
▲
Town centers almost never idle — 1s across the first 22:07
OGN
S
Feudal Age
8:46
vs 10:19
top 4%
Castle Age
23:33
vs 22:29
btm 37%
Imperial Age
—
vs 39:59
btm 0%
eAPM
82
vs 31
top 1%
First military
9:45
vs 11:40
top 13%
▲
Fast Feudal Age at 8:46 — faster than 96% of analysed players on Arabia
▲
High eAPM (82) — top quarter of analysed players
▲
Early military at 9:45 (Archer) — earlier than 87% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 23:33
Willox
S
Feudal Age
8:47
vs 10:19
top 5%
Castle Age
21:22
vs 22:29
top 36%
Imperial Age
—
vs 39:59
btm 0%
eAPM
63
vs 31
top 6%
First military
9:26
vs 11:40
top 9%
▲
Fast Feudal Age at 8:47 — faster than 95% of analysed players on Arabia
▲
High eAPM (63) — top quarter of analysed players
▲
Early military at 9:26 (Scout Cavalry) — earlier than 91% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 21:22
NPG | FishCL
A
Feudal Age
9:38
vs 10:19
top 29%
Castle Age
23:24
vs 22:29
btm 38%
Imperial Age
—
vs 39:59
btm 0%
eAPM
53
vs 31
top 13%
First military
10:55
vs 11:40
top 38%
▲
Fast Feudal Age at 9:38 — faster than 71% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▲
Town centers almost never idle — 14s across the first 23:24
Dkastro
S
Feudal Age
9:24
vs 10:19
top 22%
Castle Age
21:22
vs 22:29
top 36%
Imperial Age
—
vs 39:59
btm 0%
eAPM
53
vs 31
top 13%
First military
10:09
vs 11:40
top 21%
▲
Fast Feudal Age at 9:24 — faster than 78% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 21:22
BrøweN
A
Feudal Age
9:23
vs 10:19
top 21%
Castle Age
24:50
vs 22:29
btm 23%
Imperial Age
—
vs 39:59
btm 0%
eAPM
57
vs 31
top 9%
First military
10:29
vs 11:40
top 29%
▲
Fast Feudal Age at 9:23 — faster than 79% of analysed players on Arabia
▼
Slow Castle Age at 24:50 — slower than 77% of analysed players on Arabia
▲
High eAPM (57) — top quarter of analysed players
▼
Town centers idle 3:20 of the first 24:50 — keep villagers queued
NPG | Shimishi Maki
S
Feudal Age
8:28
vs 10:19
top 1%
Castle Age
23:25
vs 22:29
btm 38%
Imperial Age
—
vs 39:59
btm 0%
eAPM
103
vs 31
top 0%
First military
9:15
vs 11:40
top 7%
▲
Fast Feudal Age at 8:28 — faster than 99% of analysed players on Arabia
▲
High eAPM (103) — top quarter of analysed players
▲
Early military at 9:15 (Scout Cavalry) — earlier than 93% of analysed players on Arabia
▲
Town centers almost never idle — 15s across the first 23:25