AoeStats
← NPG | FishCL

MegaRandom

508253106Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 22m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Dravidians · Finland
1680
+7
🇨🇭 Berbers · Switzerland
1616
+9
🇫🇮 Tatars · Finland
1563
+11
🇨🇱 Britons · Chile
1553
+11
🇩🇪 Khmer · Germany
1502
-11
🇫🇷 Spanish · France
1468
-10
🇳🇴 Japanese · Norway
1436
-9
🇪🇸 Hindustanis · Spain
1407
-8
Player eAPM Actions Feudal Castle Imperial Opening
56 1,249 11:01 20:06 — ⚔ Fish Boom into M@A into Archers
56 1,251 11:11 20:30 — ⚔ Fish Boom into Scouts into Towers
51 1,156 9:27 — — ⛏ Fish Boom into Galleys into Fire Galleys FC
50 1,116 10:48 — — ⛏ Fish Boom into Galleys FC
45 1,018 11:21 15:27 — ⛏ Fast Castle
42 934 10:16 16:21 — ◆ FC into Galleys
40 902 11:30 17:13 — ⚔ Archers FC
37 833 10:24 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
5,425 4,705 1,120 1,500 12,750 12,636
4,525 4,849 2,230 100 11,704 12,136
4,525 5,330 850 0 10,705 12,706
5,005 3,450 880 350 9,685 9,784
3,550 4,335 975 0 8,860 10,537
4,160 3,320 985 100 8,565 9,284
3,475 3,768 630 200 8,073 8,650
3,650 3,114 675 125 7,564 8,492
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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