AoeStats
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Oasis

508154560Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 43m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Britons · Colombia
1563
+12
🇨🇱 Ethiopians · Chile
1546
+13
🇭🇰 Mongols · Hong Kong SAR China
1501
+14
🇨🇱 Hindustanis · Chile
1500
+14
🇻🇳 Koreans · Vietnam
1528
-15
🇦🇺 Mongols · Australia
1466
-13
🇲🇽 Khmer · Mexico
1450
-13
🇻🇳 Muisca · Vietnam
1435
-12
Player eAPM Actions Feudal Castle Imperial Opening
63 2,727 9:10 20:18 36:35 ⚔ Scout Rush
62 2,684 8:47 19:08 41:42 ⚔ Scout Rush
57 2,467 9:41 25:58 — ⚔ Scout Rush
54 2,331 9:33 22:51 37:17 ⚔ Archer Rush
51 2,219 11:01 19:40 — ⛏ Fast Castle
49 2,141 9:39 23:43 41:07 ⚔ Archer Rush
37 1,616 9:42 23:06 41:19 ⚔ Archer Rush
27 1,159 9:00 20:38 36:28 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,290 13,140 10,260 2,250 43,940 49,794
11,715 15,585 10,485 1,450 39,235 41,459
11,825 14,093 8,525 1,615 36,058 38,015
17,530 8,940 8,015 950 35,435 38,749
20,045 7,008 6,420 300 33,773 34,945
10,470 14,128 6,425 1,645 32,668 33,382
11,490 12,310 6,130 1,500 31,430 33,186
11,275 13,716 5,385 850 31,226 32,735
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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