AoeStats
← NPG | FishCL

Nomad

504620048Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 47m 51s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mapuche · United States
1898
+5
🇨🇱 Poles · Chile
1652
+13
🇦🇷 Ethiopians · Argentina
1548
+17
🇨🇳 Burmese · China
1523
+18
1729
-19
🇨🇱 Teutons · Chile
1656
-16
1580
-13
1344
-5
Player eAPM Actions Feudal Castle Imperial Opening
60 2,886 13:48 17:29 33:17 ⛏ Fish Boom FC
53 2,532 13:17 18:49 36:09 ⚔ Fish Boom FC into Archers
48 2,310 12:44 18:29 40:50 ⚔ Fish Boom into Archers
36 1,736 12:21 23:02 — ⚔ Fish Boom into Archers
34 1,651 12:47 21:08 — ⚔ Fish Boom into Archers into Skirms
34 1,620 13:24 18:54 46:14 ⛏ Fish Boom FC
33 1,599 14:44 21:22 47:07 ⛏ Fish Boom FC
30 1,450 15:50 22:00 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
27,930 19,290 18,295 3,365 68,880 70,871
27,765 15,301 19,810 2,310 65,186 65,824
18,580 19,426 12,320 3,630 53,956 63,843
15,880 12,622 8,200 4,425 41,127 45,213
18,420 13,770 4,775 3,055 40,020 41,642
8,325 11,514 1,075 885 21,799 23,071
7,815 7,692 1,745 1,175 18,427 18,450
5,755 5,829 2,775 3,025 17,384 16,968
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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