AoeStats
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Black Forest

503381267Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 66m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Franks · Poland
1140
+13
🇯🇵 Khitans · Japan
1128
+14
🇮🇳 Teutons · India
1091
+15
🇵🇱 Goths · Poland
1057
+17
🇪🇸 Turks · Spain
1118
-17
🇩🇪 Persians · Germany
1080
-15
🇩🇪 Saracens · Germany
1060
-14
🇧🇾 Poles · Belarus
1058
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 3,190 13:15 18:24 33:26 ⛏ Fast Castle
40 2,658 15:44 19:26 34:53 ⛏ Fast Castle
31 2,070 14:15 20:31 38:09 ⛏ Fast Castle
23 1,551 12:39 17:18 33:18 ⛏ Fast Castle
22 1,472 12:57 19:47 30:59 ⛏ Fast Castle
17 1,145 14:59 18:55 37:33 ⛏ Fast Castle
16 1,036 10:28 16:42 31:38 ⛏ Fast Castle
16 1,093 13:12 18:03 33:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,900 25,365 52,505 4,200 140,970 157,454
63,585 30,551 19,590 4,100 117,826 144,182
31,570 53,230 27,635 4,480 116,915 138,646
44,015 18,915 46,220 1,990 111,140 141,135
52,810 18,754 29,075 3,055 103,694 112,306
39,300 25,476 22,685 2,990 90,451 102,440
28,700 20,470 18,655 5,400 73,225 77,087
20,990 19,168 16,450 2,650 59,258 73,549
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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