AoeStats
← Thewanderero

Coastal Forest

503262554Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 40m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1184
+13
🇬🇧 Khitans · United Kingdom
1172
+13
🇹🇷 Dravidians · Türkiye
1170
+13
🇬🇧 Cumans · United Kingdom
1154
+14
🇺🇸 Lithuanians · United States
1134
-14
🇪🇨 Georgians · Ecuador
1130
-14
🇫🇷 Ethiopians · France
1100
-13
🇧🇾 Malay · Belarus
1099
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 1,482 10:13 17:55 35:22 ⛏ Fast Castle
33 1,331 10:52 16:38 32:50 ⛏ Fast Castle
31 1,256 12:51 18:51 35:36 ⚔ Fish Boom into Archers
31 1,266 11:07 25:40 40:30 ⚔ Scout Rush
29 1,192 13:37 16:29 31:32 ⛏ Fish Boom FC
22 891 11:46 16:52 33:04 ⛏ Fish Boom FC
21 858 11:58 16:35 35:40 ⛏ Fish Boom into Fire Galleys FC
19 787 10:11 25:13 —

Resources

Player Food Wood Gold Stone Spent Collected
22,020 16,709 10,575 1,860 51,164 56,717
19,995 9,316 7,895 1,500 38,706 44,155
18,300 11,093 7,230 900 37,523 40,601
16,560 10,700 7,255 1,050 35,565 42,762
14,245 8,867 5,690 1,025 29,827 33,396
10,450 9,931 4,160 950 25,491 29,517
14,570 5,916 3,250 405 24,141 27,014
8,285 7,575 790 2,350 19,000 20,549
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.