AoeStats
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QS Arena

503230809Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 47m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Poles · United States
1109
+15
🇹🇷 Shu · Türkiye
1108
+15
🇫🇷 Persians · France
1101
+15
🇨🇳 Ethiopians · China
1067
+17
🇷🇺 Goths · Russia
1182
-20
🇧🇾 Byzantines · Belarus
1116
-17
🇷🇺 Spanish · Russia
1044
-14
🇷🇺 Cumans · Russia
996
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,965 8:13 12:46 31:23 ⛏ Fast Castle
28 1,329 7:19 27:33 45:28
25 1,192 8:33 13:26 38:38 ⛏ Fast Castle
24 1,147 8:12 12:28 38:07 ⛏ Fast Castle
23 1,100 7:27 24:08 33:29 ⛏ Fast Castle
22 1,048 8:03 13:11 26:31 ⛏ Fast Castle
20 968 8:55 17:32 34:31 ⛏ Fast Castle
18 881 9:26 18:19 23:57 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
26,040 17,845 20,975 2,900 67,760 73,713
33,815 13,350 6,350 1,660 55,175 64,487
18,375 20,290 13,925 2,150 54,740 63,438
22,940 13,010 10,945 2,900 49,795 54,061
17,955 15,950 7,850 1,900 43,655 48,384
18,615 16,565 3,320 1,275 39,775 41,339
13,535 12,500 8,695 2,800 37,530 40,297
9,795 10,645 4,125 1,550 26,115 27,479
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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