AoeStats
← DeSong

Oasis

509431893Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 57m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇿 Chinese · Kazakhstan
978
+15
🇰🇿 Britons · Kazakhstan
968
+15
🇬🇧 Khmer · United Kingdom
957
+16
🇩🇰 Magyars · Denmark
957
+16
🇺🇸 Mapuche · United States
973
-17
🇹🇼 Wei · Taiwan
970
-16
🇺🇸 Turks · United States
945
-15
🇺🇸 Sicilians · United States
909
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 2,587 11:58 16:05 36:56 ⛏ Fast Castle
39 2,238 12:41 19:17 34:09 ⛏ Fast Castle
30 1,713 11:33 18:36 31:56 ⛏ Fast Castle
26 1,525 15:22 21:38 35:39 ⛏ Fast Castle
24 1,406 11:04 18:08 37:34 ⚔ Towers FC into Archers
22 1,278 11:44 16:37 34:41 ⛏ Fast Castle
19 1,090 10:44 17:46 34:14 ⛏ Fast Castle
18 1,030 12:37 17:09 31:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,150 25,655 10,820 2,985 79,610 90,101
36,560 24,894 12,095 3,095 76,644 87,860
18,925 34,415 20,310 2,800 76,450 90,996
35,545 14,200 20,400 6,240 76,385 107,184
20,620 27,030 13,965 2,250 63,865 73,410
17,050 23,400 11,045 3,290 54,785 82,067
17,990 20,235 13,670 2,830 54,725 63,225
15,485 9,575 11,940 1,770 38,770 46,004
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.