AoeStats
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Arena

510143022Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 41m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
1108
+13
🇩🇪 Poles · Germany
1095
+13
🇨🇿 Khmer · Czechia
1090
+14
🇪🇸 Spanish · Spain
1081
+14
🇩🇪 Hindustanis · Germany
1100
-16
🇩🇪 Khmer · Germany
1066
-15
🇩🇪 Aztecs · Germany
1060
-14
🇩🇪 Japanese · Germany
929
-9
Player eAPM Actions Feudal Castle Imperial Opening
50 2,080 10:52 14:47 28:57 ⛏ Fast Castle
39 1,599 11:10 16:51 30:14 ⛏ Fast Castle
36 1,488 10:13 14:37 29:31 ⛏ Fast Castle
34 1,399 11:24 14:14 28:33 ⛏ Fast Castle
33 1,387 10:46 15:48 35:51 ⛏ Fast Castle
30 1,251 11:16 15:34 32:51 ⛏ Fast Castle
19 778 12:16 17:11 33:33 ⛏ Fast Castle
16 672 10:52 17:30 32:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,100 15,965 11,440 2,915 54,420 57,319
23,615 14,865 11,450 4,245 54,175 57,124
25,550 15,100 9,210 2,250 52,110 60,201
27,605 13,156 5,005 1,660 47,426 60,818
23,475 14,090 6,295 2,800 46,660 54,192
15,660 8,075 9,735 1,700 35,170 36,967
12,380 10,060 4,005 2,300 28,745 35,851
11,965 9,945 4,960 865 27,735 33,247
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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