AoeStats
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Pilgrims

509476773Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 38m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Spanish · Türkiye
804
+12
🇹🇷 Italians · Türkiye
804
+12
🇧🇷 Jurchens · Brazil
784
+13
🇹🇷 Turks · Türkiye
731
+15
🇩🇪 Byzantines · Germany
814
-16
🇳🇱 Portuguese · Netherlands
724
-13
🇵🇪 Spanish · Peru
677
-12
674
-11
Player eAPM Actions Feudal Castle Imperial Opening
30 1,176 16:14 30:30 — ⚔ Archers into Scouts
28 1,076 12:28 36:56 — ⚔ Drush into Fish Boom into Scouts
26 1,019 20:12 35:06 — ⚔ Drush into Fish Boom into Skirms
21 809 11:35 38:16 — ⚔ Fish Boom into Towers
17 649 13:24 24:24 — ⛏ Fish Boom FC
17 668 14:47 26:29 — ⚔ Fish Boom into Scouts
15 593 10:56 22:58 28:59 ⚔ Fish Boom into Fire Galleys into Archers
11 418 15:44 25:21 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
8,880 11,105 5,955 2,250 28,190 32,658
10,300 12,055 3,035 1,050 26,440 35,067
5,975 7,178 4,120 1,500 18,773 24,371
9,250 6,242 370 440 16,302 15,902
6,355 4,695 1,700 950 13,700 18,051
5,000 4,980 2,155 475 12,610 14,077
5,630 3,805 1,635 200 11,270 14,912
3,160 4,845 890 450 9,345 9,958
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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