AoeStats
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Arena

504739789Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 61m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
992
+16
🇧🇪 Maya · Belgium
987
+16
🇬🇧 Slavs · United Kingdom
980
+17
🇹🇷 Franks · Türkiye
970
+17
🇹🇷 Turks · Türkiye
1057
-18
🇹🇷 Portuguese · Türkiye
1020
-18
🇹🇷 Gurjaras · Türkiye
952
-15
🇹🇷 Goths · Türkiye
946
-27
Player eAPM Actions Feudal Castle Imperial Opening
42 2,561 11:39 21:04 37:44 ⚔ FC into Scouts
34 2,081 11:33 16:05 25:34 ⛏ Fast Castle
32 1,967 11:01 16:15 36:21 ⛏ Fast Castle
31 1,918 10:30 17:21 24:21 ⛏ Fast Castle
25 1,532 11:50 19:25 34:59 ⛏ Fast Castle
20 1,224 9:19 19:08 38:45 ⛏ Fast Castle
17 1,017 11:26 19:31 — ⛏ Fast Castle
16 969 12:59 22:20 31:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,100 38,530 26,655 6,285 111,570 119,224
32,300 16,279 22,320 3,100 73,999 98,808
39,735 11,970 17,205 2,500 71,410 74,934
26,320 15,870 23,675 2,825 68,690 108,252
28,105 17,370 14,045 1,770 61,290 73,042
15,530 21,008 12,785 4,880 54,203 58,245
25,285 19,975 560 500 46,320 53,065
16,700 11,295 15,700 1,050 44,745 51,454
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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