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Nomad

509542111Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 53m 27s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1335
+15
🇨🇳 Mongols · China
1329
+15
🇨🇳 Persians · China
1312
+16
🇨🇳 Saracens · China
1300
+16
🇺🇸 Persians · United States
1388
-18
🇦🇺 Mongols · Australia
1346
-17
🇨🇳 Inca · China
1259
-14
🇨🇳 Japanese · China
1258
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 3,259 13:43 17:47 33:57 ⛏ Fish Boom FC
58 3,084 15:07 33:20 — ⛏ Fish Boom into Galleys FC
36 1,931 14:43 20:24 32:56 ⛏ Fish Boom FC
35 1,846 16:17 24:31 36:33 ⛏ Fish Boom FC
34 1,791 14:20 20:28 41:55 ⛏ Fish Boom into Fire Galleys FC
32 1,724 16:29 22:03 39:21 ⛏ Fast Castle
24 1,266 12:27 17:46 42:58 ⛏ Fish Boom FC
23 1,251 13:50 19:06 35:11 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
35,525 20,715 24,360 5,980 86,580 92,177
19,045 28,941 20,630 5,855 74,471 81,630
27,345 22,426 15,045 3,930 68,746 70,869
17,250 23,956 14,105 5,040 60,351 73,158
17,300 25,225 12,745 2,600 57,870 66,239
22,305 21,598 7,840 3,205 54,948 63,102
16,865 14,763 7,200 2,550 41,378 47,164
7,600 15,714 4,765 300 28,379 28,553
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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