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Nomad

507015740Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 35m 52s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Berbers · France
1404
+13
🇨🇳 Italians · China
1404
+13
🇨🇳 Japanese · China
1244
+19
🇨🇳 Vikings · China
1244
+20
🇻🇳 Dravidians · Vietnam
1381
-18
🇨🇳 Malay · China
1332
-16
🇭🇰 Franks · Hong Kong SAR China
1331
-16
🇨🇳 Persians · China
1301
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 1,854 13:46 18:44 23:35 ⛏ Fish Boom FC into Fast Imp
44 1,591 12:36 20:39 — ⛏ Fish Boom FC into Fire Galleys
40 1,443 15:07 24:05 — ⛏ Fish Boom into Galleys FC
37 1,313 14:51 19:28 — ⛏ Fish Boom FC
33 1,186 12:38 17:30 — ⛏ Fish Boom FC
28 1,002 15:15 18:54 — ⛏ Fish Boom FC
27 968 13:48 18:37 — ⛏ Fish Boom FC
25 889 13:27 17:08 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
7,400 11,455 5,250 200 24,305 27,488
6,525 12,590 4,890 100 24,105 26,469
5,900 13,120 3,165 950 23,135 27,340
7,475 8,212 4,140 1,605 21,432 21,751
7,675 8,270 3,045 955 19,945 22,218
6,575 6,191 3,665 240 16,671 16,687
5,695 6,169 1,525 850 14,239 15,891
6,325 4,431 500 1,935 13,191 14,574
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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