AoeStats
← Long John Silver

African Clearing

506084867Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 37m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Mongols · Colombia
1486
+12
🇨🇳 Magyars · China
1454
+14
🇩🇪 Hindustanis · Germany
1428
+15
🇨🇴 Saracens · Colombia
1314
+20
🇩🇪 Huns · Germany
1465
-18
🇲🇴 Vietnamese · Macao SAR China
1460
-18
🇦🇺 Khitans · Australia
1378
-14
🇬🇧 Hindustanis · United Kingdom
1308
-11
Player eAPM Actions Feudal Castle Imperial Opening
42 1,600 10:58 26:05 — ⚔ Scouts into Archers
39 1,490 12:03 20:40 — ⚔ Scout Rush
37 1,402 12:29 24:29 — ⚔ Scout Rush
35 1,328 14:54 20:03 — ⛏ Fast Castle
34 1,304 12:27 17:27 — ⛏ Fast Castle
33 1,259 14:31 18:37 — ⚔ FC into Scouts
22 823 13:41 21:45 — ⛏ Fast Castle
14 512 13:32 18:17 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,355 8,145 4,835 950 27,285 27,669
11,060 8,970 2,830 1,190 24,050 25,413
9,170 8,491 4,995 400 23,056 25,326
9,950 8,608 1,975 1,300 21,833 24,967
9,145 8,494 830 1,190 19,659 19,271
8,065 6,242 1,565 3,005 18,877 22,278
6,020 6,203 1,775 1,175 15,173 15,216
3,050 1,048 250 0 4,348 4,730
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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