AoeStats
← Malcupa

Arena

509318466Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 60m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1044
+13
🇨🇳 Chinese · China
1000
+45
🇿🇦 Goths · South Africa
926
+18
🇹🇼 Byzantines · Taiwan
914
+18
🇬🇧 Teutons · United Kingdom
1071
-20
🇮🇩 Poles · Indonesia
988
-17
🇷🇺 Romans · Russia
929
-41
🇺🇸 Franks · United States
901
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 3,315 11:11 16:07 29:04 ⛏ Fast Castle
36 2,197 13:39 19:18 23:52 ◆ FC into Fast Imp
28 1,703 12:33 17:13 29:53 ⛏ Fast Castle
27 1,661 10:48 15:17 27:40 ⛏ Fast Castle
15 888 10:40 17:43 33:00 ⛏ Fast Castle
14 841 13:27 25:39 36:23 ⛏ Fast Castle
13 816 12:09 20:45 32:50 ⛏ Fast Castle
4 236 20:11 35:42 — ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
46,480 27,995 28,305 1,800 104,580 118,881
53,280 17,035 16,555 4,200 91,070 94,097
27,395 19,125 25,685 1,500 73,705 82,244
33,460 13,668 11,760 3,875 62,763 69,927
25,655 21,595 4,955 2,115 54,320 55,458
18,255 16,280 12,175 1,725 48,435 60,915
12,350 8,235 4,225 2,250 27,060 31,703
4,050 3,135 470 100 7,755 10,820
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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