AoeStats
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Arena

509350779Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 49m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bohemians · France
991
+11
🇩🇰 Lithuanians · Denmark
960
+12
🇩🇪 Japanese · Germany
921
+13
🇫🇷 Portuguese · France
910
+24
🇨🇳 Persians · China
920
-42
🇦🇺 Turks · Australia
875
-13
🇨🇳 Chinese · China
851
-29
🇨🇳 Celts · China
807
-23
Player eAPM Actions Feudal Castle Imperial Opening
36 1,787 11:24 15:33 31:48 ⛏ Fast Castle
35 1,700 11:03 14:41 30:34 ⛏ Fast Castle
33 1,612 12:33 18:45 27:53 ⛏ Fast Castle
31 1,530 10:07 18:50 30:48 ⛏ Fast Castle
25 1,222 12:14 18:31 31:29 ⛏ Fast Castle
22 1,084 11:48 18:48 29:10 ◆ FC into Fast Imp
17 814 12:00 20:21 30:32 ⛏ Fast Castle
17 853 12:57 17:42 31:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,060 24,625 11,055 3,750 61,490 78,409
17,615 15,475 15,225 8,700 57,015 57,667
24,110 16,365 12,050 1,650 54,175 67,444
22,770 13,860 13,420 1,400 51,450 57,473
18,700 17,642 8,100 2,225 46,667 53,196
19,940 16,525 5,340 1,775 43,580 47,985
14,255 15,470 9,535 1,515 40,775 53,819
13,520 10,460 11,735 3,025 38,740 44,515
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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