AoeStats
← Drumstein

Black Forest

507792024Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 75m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Hindustanis · Germany
981
+15
🇨🇭 Franks · Switzerland
973
+16
🇨🇦 Bulgarians · Canada
961
+16
🇹🇷 Gurjaras · Türkiye
951
+17
🇧🇷 Britons · Brazil
1067
-46
🇧🇷 Persians · Brazil
1025
-18
🇧🇷 Italians · Brazil
975
-16
🇮🇹 Khmer · Italy
802
-10
Player eAPM Actions Feudal Castle Imperial Opening
26 1,956 14:30 20:15 32:37 ⛏ Fish Boom FC
26 1,981 12:42 21:18 54:36 ⛏ Fast Castle
23 1,774 11:52 19:00 30:06 ⛏ Fast Castle
22 1,639 9:38 21:39 30:13 ⛏ Fast Castle
21 1,613 13:29 17:16 34:29 ⛏ Fast Castle
18 1,362 12:13 17:32 31:51 ⛏ Fast Castle
16 1,196 11:44 23:19 42:13 ⚔ Skirmisher Rush
15 1,142 16:55 25:09 36:46 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
50,805 32,965 28,585 3,925 116,280 121,211
41,715 27,906 23,865 3,935 97,421 139,015
41,280 22,595 22,625 4,710 91,210 98,984
42,540 19,405 23,920 4,420 90,285 123,243
40,975 19,455 21,955 4,250 86,635 117,033
23,395 37,240 9,965 4,085 74,685 113,137
33,570 29,145 7,680 3,785 74,180 99,489
30,260 25,833 8,840 3,680 68,613 74,589
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.