AoeStats
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Arena

506798264Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 35m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Muisca · Germany
1343
+7
🇺🇸 Italians · United States
1124
+15
🇺🇸 Khmer · United States
1119
+15
🇨🇴 Saracens · Colombia
1073
+17
🇺🇸 Slavs · United States
1152
-15
🇺🇸 Wei · United States
1096
-13
🇺🇸 Ethiopians · United States
1096
-13
🇧🇷 Bulgarians · Brazil
1094
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,470 9:39 13:23 26:31 ⛏ Fast Castle
36 1,295 10:26 14:00 27:32 ⛏ Fast Castle
33 1,203 10:59 15:02 27:38 ⛏ Fast Castle
30 1,061 11:01 14:41 32:15 ⛏ Fast Castle
25 880 11:36 15:19 35:15 ⛏ Fast Castle
23 840 11:50 17:04 — ⛏ Fast Castle
20 713 10:57 18:45 — ⛏ Fast Castle
17 607 10:16 19:39 —

Resources

Player Food Wood Gold Stone Spent Collected
22,720 10,515 8,020 1,050 42,305 49,578
13,845 8,450 5,250 2,250 29,795 39,863
10,845 12,805 3,720 300 27,670 31,286
8,500 9,935 7,075 2,050 27,560 27,603
11,905 9,095 2,940 1,150 25,090 29,660
10,455 7,520 2,255 2,225 22,455 26,711
6,920 6,395 6,915 1,500 21,730 24,196
7,540 5,910 1,150 215 14,815 15,540
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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