AoeStats
← wolololigma

Black Forest

503544663Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 45m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Dravidians · India
1214
+10
🇹🇼 Lithuanians · Taiwan
1132
+14
🇺🇸 Teutons · United States
1129
+14
🇺🇸 Saracens · United States
1118
+14
🇲🇽 Jurchens · Mexico
1126
-15
🇺🇸 Romans · United States
1095
-14
🇬🇧 Byzantines · United Kingdom
1068
-12
🇺🇸 Teutons · United States
1041
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 1,995 10:27 15:28 31:20 ⛏ Fast Castle
34 1,568 10:37 14:26 28:20 ⛏ Fast Castle
24 1,096 13:34 17:42 32:30 ⛏ Fast Castle
24 1,083 12:05 16:48 29:29 ⛏ Fast Castle
18 829 15:51 25:37 38:02 ⛏ Fish Boom FC
16 737 16:24 21:38 38:15 ⛏ Fish Boom FC
16 736 12:43 16:59 31:14 ⛏ Fish Boom FC
12 549 12:58 19:06 31:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,830 17,960 21,620 1,610 68,020 80,919
30,440 18,025 12,360 2,800 63,625 72,997
23,500 17,765 13,525 3,055 57,845 70,922
21,275 15,554 12,535 1,155 50,519 73,675
15,855 13,671 11,015 2,975 43,516 57,630
17,625 14,428 8,975 1,720 42,748 51,454
16,470 16,598 6,755 2,610 42,433 48,014
13,445 14,231 6,285 200 34,161 39,681
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.