AoeStats
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Arena

509927972Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 50m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Ethiopians · Chile
1163
+11
🇨🇱 Cumans · Chile
1087
+14
🇨🇱 Turks · Chile
1083
+14
🇨🇱 Mongols · Chile
1033
+16
🇹🇷 Maya · Türkiye
1144
-17
🇸🇪 Ethiopians · Sweden
1037
-14
🇺🇸 Huns · United States
1029
-13
🇹🇷 Khmer · Türkiye
979
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 2,712 9:30 26:10 41:06 ⚔ Archer Rush
34 1,697 11:05 15:25 — ⛏ Fast Castle
30 1,484 10:34 14:24 27:09 ⛏ Fast Castle
27 1,371 10:53 15:02 — ⚔ FC into Scouts
24 1,183 10:02 24:42 —
24 1,182 9:50 13:42 34:03 ⛏ Fast Castle
16 808 12:51 16:46 34:47 ⛏ Fast Castle
15 736 11:30 14:39 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,210 16,645 16,100 4,750 51,705 60,024
14,950 19,615 10,195 980 45,740 51,903
18,310 11,690 14,505 200 44,705 55,714
15,340 10,850 9,825 2,800 38,815 44,581
15,670 7,505 4,940 1,725 29,840 32,560
12,825 8,530 3,970 2,025 27,350 32,544
6,375 5,100 3,135 880 15,490 16,288
4,360 4,325 1,225 825 10,735 10,523
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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