AoeStats
← Joaquito

Fortress

507093331Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 73m 38s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Wu · Chile
1118
+9
🇨🇱 Turks · Chile
1033
+12
🇨🇱 Goths · Chile
1013
+13
🇨🇱 Vietnamese · Chile
997
+14
🇨🇿 Japanese · Czechia
977
-13
🇫🇷 Franks · France
969
-13
🇩🇪 Goths · Germany
943
-12
🇫🇷 Gurjaras · France
897
-10
Compared against 72,670 analysed team-game players on Fortress.
Eyeskillyou D
Feudal Age 8:21 vs 7:49
btm 29%
Castle Age 14:06 vs 12:34
btm 27%
Imperial Age 33:28 vs 28:24
btm 17%
eAPM 20 vs 25
btm 31%
First military 14:13 vs 15:31
top 39%
▼ Slow Imperial Age at 33:28 — slower than 83% of analysed players on Fortress
▲ Town centers almost never idle — 7s across the first 14:06
DESTINNI S
Feudal Age 7:23 vs 7:49
top 30%
Castle Age 12:39 vs 12:34
btm 48%
Imperial Age 23:10 vs 28:24
top 6%
eAPM 53 vs 25
top 4%
First military 16:35 vs 15:31
btm 42%
▲ Fast Feudal Age at 7:23 — faster than 70% of analysed players on Fortress
▲ Fast Imperial Age at 23:10 — faster than 94% of analysed players on Fortress
▲ High eAPM (53) — top quarter of analysed players
▼ Loom after the Feudal click (12:58) — usually safest before it
▲ Town centers almost never idle — 11s across the first 12:39
Medienopfer82 D
Feudal Age 8:37 vs 7:49
btm 21%
Castle Age 14:07 vs 12:34
btm 27%
Imperial Age 34:54 vs 28:24
btm 12%
eAPM 22 vs 25
btm 37%
First military 21:20 vs 15:31
btm 19%
▼ Slow Feudal Age at 8:37 — slower than 79% of analysed players on Fortress
▼ Slow Imperial Age at 34:54 — slower than 88% of analysed players on Fortress
▼ Loom never researched — one lost villager costs more
Xswan8 D
Feudal Age 8:02 vs 7:49
btm 40%
Castle Age 14:15 vs 12:34
btm 25%
Imperial Age 33:07 vs 28:24
btm 18%
eAPM 11 vs 25
btm 8%
First military 16:17 vs 15:31
btm 44%
▼ Slow Castle Age at 14:15 — slower than 75% of analysed players on Fortress
▼ Slow Imperial Age at 33:07 — slower than 82% of analysed players on Fortress
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 7s across the first 14:15
Drookns B
Feudal Age 9:06 vs 7:49
btm 12%
Castle Age 12:51 vs 12:34
btm 45%
Imperial Age 16:28 vs 28:24
top 0%
eAPM 34 vs 25
top 27%
First military 17:43 vs 15:31
btm 35%
▼ Slow Feudal Age at 9:06 — slower than 88% of analysed players on Fortress
▲ Fast Imperial Age at 16:28 — faster than 100% of analysed players on Fortress
▼ Loom after the Feudal click (20:38) — usually safest before it
▲ Town centers almost never idle — 2s across the first 12:51
Arzzeus C
Feudal Age 7:52 vs 7:49
btm 48%
Castle Age 12:03 vs 12:34
top 37%
Imperial Age 31:02 vs 28:24
btm 29%
eAPM 19 vs 25
btm 28%
First military 14:30 vs 15:31
top 41%
▼ Loom after the Feudal click (38:57) — usually safest before it
Marsix C
Feudal Age 7:21 vs 7:49
top 28%
Castle Age 11:34 vs 12:34
top 22%
Imperial Age 34:41 vs 28:24
btm 12%
eAPM 15 vs 25
btm 16%
First military 10:19 vs 15:31
top 5%
▲ Fast Feudal Age at 7:21 — faster than 72% of analysed players on Fortress
▲ Fast Castle Age at 11:34 — faster than 78% of analysed players on Fortress
▼ Slow Imperial Age at 34:41 — slower than 88% of analysed players on Fortress
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (7:51) — usually safest before it
▲ Early military at 10:19 (Spearman) — earlier than 95% of analysed players on Fortress
Joaquito A
Feudal Age 7:58 vs 7:49
btm 43%
Castle Age 11:38 vs 12:34
top 24%
Imperial Age 25:38 vs 28:24
top 22%
eAPM 54 vs 25
top 4%
First military 11:41 vs 15:31
top 12%
▲ Fast Castle Age at 11:38 — faster than 76% of analysed players on Fortress
▲ Fast Imperial Age at 25:38 — faster than 78% of analysed players on Fortress
▲ High eAPM (54) — top quarter of analysed players
▼ Loom after the Feudal click (23:30) — usually safest before it
▲ Early military at 11:41 (Jian Swordsman) — earlier than 88% of analysed players on Fortress
▲ Town centers almost never idle — 1s across the first 11:38
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