AoeStats
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Arena

507078264Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 53m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Italians · Greece
1107
+15
🇭🇰 Bohemians · Hong Kong SAR China
1085
+15
🇬🇧 Slavs · United Kingdom
1077
+16
🇭🇰 Teutons · Hong Kong SAR China
1066
+16
🇨🇱 Mongols · Chile
1124
-18
🇨🇱 Cumans · Chile
1099
-17
🇨🇱 Burgundians · Chile
1046
-14
🇨🇱 Mapuche · Chile
1023
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,702 10:03 15:05 38:14 ⛏ Fast Castle
30 1,635 11:14 15:04 38:28 ⛏ Fast Castle
26 1,379 10:07 17:31 — ⛏ Fast Castle
25 1,361 11:02 15:26 38:52 ⛏ Fast Castle
24 1,303 10:51 35:14 —
23 1,241 10:13 14:54 34:02 ⛏ Fast Castle
20 1,079 10:34 16:42 35:41 ⛏ Fast Castle
17 932 11:11 15:04 38:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,000 11,100 27,420 950 71,470 73,527
28,930 13,565 14,290 2,350 59,135 79,863
20,465 22,683 11,655 3,630 58,433 61,840
15,430 20,710 17,435 3,605 57,180 64,908
23,955 8,460 18,445 2,250 53,110 71,457
15,865 21,325 6,215 300 43,705 47,015
12,820 12,655 7,055 3,180 35,710 36,574
12,125 10,543 2,535 2,975 28,178 32,726
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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