AoeStats
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Highland

505249810Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 36m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Wu · Chile
1048
+14
🇨🇱 Turks · Chile
967
+17
🇨🇱 Chinese · Chile
949
+18
🇨🇱 Britons · Chile
948
+18
🇩🇪 Jurchens · Germany
1043
-18
🇫🇷 Armenians · France
1035
-18
🇨🇳 Georgians · China
974
-16
🇨🇿 Britons · Czechia
951
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,430 12:07 20:11 — ⛏ Fast Castle
33 1,209 10:54 17:53 — ⛏ Fast Castle
29 1,065 13:27 24:12 — ⚔ Archer Rush
21 770 10:33 14:41 31:52 ⛏ Fast Castle
18 648 10:32 22:27 35:31 ⚔ Archer Rush
17 616 11:10 19:34 34:52 ⚔ FC into Skirms
14 512 13:42 21:43 — ⚔ Fish Boom FC into Skirms
14 524 12:06 16:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,485 10,175 5,325 1,600 26,585 31,428
12,850 9,544 2,355 945 25,694 30,277
10,560 9,479 3,175 1,890 25,104 28,403
11,410 6,502 4,345 810 23,067 25,748
10,820 6,761 2,690 1,500 21,771 23,779
7,775 7,661 4,635 1,530 21,601 24,278
7,825 8,555 4,340 850 21,570 27,113
5,980 6,244 925 950 14,099 15,701
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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