Arena
503866962Analyzed2v2 RM
·
29d ago on Sep 2, 2026·
44m 1s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Bside
94 units ordered
Champion48
Long Swordsman19
Pikeman9
Traction Trebuchet7
Heavy Scorpion5
Spearman3
Scorpion3
First military 16:31 — Spearman
findingmontoo7
162 units ordered
Steppe Lancer148
Capped Ram5
Siege Ram5
Scout Cavalry2
Monk2
First military 13:52 — Scout Cavalry
cacadecaca38
236 units ordered
Huskarl234
Monk2
First military 19:57 — Huskarl
Joaquito
150 units ordered
Tiger Cavalry93
Xianbei Raider47
Traction Trebuchet10
First military 21:46 — Tiger Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Bside’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
findingmontoo7’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
cacadecaca38’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Joaquito’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3