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Lombardia

507997093Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 45m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Georgians · Argentina
1437
+11
🇦🇷 Mongols · Argentina
1345
+14
🇹🇷 Maya · Türkiye
1336
+15
🇩🇪 Italians · Germany
1289
+17
🇨🇳 Huns · China
1405
-18
🇫🇷 Goths · France
1302
-14
🇳🇱 Lithuanians · Netherlands
1292
-13
1251
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 1,935 11:37 15:52 30:48 ⛏ Fast Castle
38 1,724 12:01 16:04 34:18 ⛏ Fast Castle
36 1,625 10:58 17:36 31:33 ⛏ Fast Castle
36 1,624 9:57 19:40 31:54 ⛏ Fast Castle
34 1,532 8:56 19:46 31:36 ⚔ Scout Rush
31 1,418 11:03 14:37 30:43 ⛏ Fast Castle
26 1,184 11:38 16:21 35:28 ⛏ Fast Castle
24 1,100 12:36 17:32 33:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,130 23,055 15,540 2,900 79,625 84,386
28,465 13,432 11,445 5,520 58,862 66,015
16,475 21,715 13,030 2,985 54,205 62,379
24,645 14,709 12,760 1,610 53,724 62,092
22,020 11,234 13,145 3,460 49,859 53,288
19,560 20,327 7,600 1,805 49,292 57,147
21,280 17,304 9,310 1,200 49,094 55,680
18,020 16,300 9,970 2,800 47,090 67,073
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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