AoeStats
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Arena

507987461Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 56m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Dravidians · Spain
1436
+13
🇨🇴 Portuguese · Colombia
1405
+14
🇨🇳 Ethiopians · China
1397
+14
🇺🇸 Persians · United States
1359
+16
🇨🇳 Huns · China
1443
-18
🇦🇷 Mongols · Argentina
1359
-14
🇹🇷 Teutons · Türkiye
1350
-14
1276
-11
Player eAPM Actions Feudal Castle Imperial Opening
61 3,421 12:01 15:38 36:00 ⛏ Fast Castle
51 2,898 11:01 15:27 28:57 ⛏ Fast Castle
40 2,266 9:32 22:41 36:07 ⚔ Towers FC
39 2,227 10:47 14:37 27:03 ⛏ Fast Castle
35 1,960 11:03 15:23 30:47 ⛏ Fast Castle
33 1,848 9:42 21:45 36:48 ⛏ Fast Castle
32 1,797 10:20 15:38 31:11 ⛏ Fast Castle
30 1,710 10:20 13:37 29:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,185 26,163 25,070 2,755 111,173 120,528
45,605 25,410 20,555 1,150 92,720 93,343
41,335 19,300 19,000 1,215 80,850 87,214
15,825 27,315 15,610 5,300 64,050 69,907
21,620 21,047 14,390 1,890 58,947 62,892
25,900 14,230 13,300 4,150 57,580 71,477
22,025 17,948 11,010 4,325 55,308 62,649
19,250 17,010 5,490 1,855 43,605 44,873
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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